Tuesday, January 12, 2010

Directions On Making An Example PlatForm Game

Step 1: Download all of your sprite sheets you want to use for the game from google or yahoo.

Step 2: Copy and paste all of the sprite sheets to microsoft publisher.

Step 3: Use the crop tool to cut out all of pictues you are going to use in your game.

Step 4: Click the transparent button to get rid of the background if it is in color.

Step 5: Then you right click all of the pictures and save as picture in your selected folder.

Step 6: Go to Gamemaker and add a new sprite and click add sprite and then select your standing still picture.

Step 7: Once you load it as a sprite go to edit sprite and click the file with the + sign on it to add more sprites to it.

Step 8: Then you press Ctrl + c(which means COPY)

Step 9:You MUST assure that your sprite is transparent, if not it will have a colored background.

Step 10:Then you load the sprite as an object, give it actions. And create a background to use in the room you are required to make on by the way.

Step 11: Make sure that your object is given the actions of jumping and bouncing off solid objects.

Step 12:Make a sprite for the platform by going to load sprite, then edit sprite leave the settings as is, you may select a different color.

Step 13: Then you create it as an object, make sure that it's visible as well as solid.

Step 14:Give your platforms the actions: bounce against solid objects, collision with the main sprite.

Step 15:Set your main sprites vertical speed to 0, and it is not relative.

Step 16:Create an enemy sprite, make sure it actually looks like an enemy to make the game interesting.

Step 17:Then create an object for the enemy sprite.

Step 18:Be sure that the enemy sprite doesn't have ANY actions, it's to be a distraction without any motions.

Step 19:Check over your objects and their actions then you place them into your room.

Step 20: Click save as an executable then you are ready to play.!

Monday, November 16, 2009

Assignment 5

Spirit =)
Objective: The Object Of The Game Is To Catch The Football Or Either The Pom Pom, Depending On What Room You Are In.!

My Theme is "Spirit" Football & Cheerleading =).!
You Can't Really Lose Playing My Game, But You Go On To The Next Room Once You Catch The Objects.


Goals:



  1. Level 1 You Gotta Catch The Football

  2. Level 2 You Gotta Catch The Pom Pom

  3. Level 3 You Gotta Catch Both

  4. The Characters Are A Football Player & A Cheerleader

  5. The Speed Get's Faster As You Progress To Higher Levels .!!

Thursday, October 29, 2009

My Reflection

  1. My Experience Was Great , i Really Enjoy This Game Design Class Alot.
  2. Some Of The Games Were Tough 2 Play, & Mine Was A Little Hard 2 Create But iHung in There, Didn't Give up & iSucceeded.!
  3. iHonestly Didn't Know There Was A Program Called "Game Maker" , So That Really Excited Me 2 Know That iCan Make My Own Video Game !!
  4. iWouldn't Change Anything Becaus, iAm Confident That iDid Well For it 2 Be Something New 2Me .!!

Monday, October 26, 2009

Assignment 4







Objective: To kill all of the falling banana's.
Theme: Is The "Falling Banana's"
You Win if you shoot all of the banana's.
You Lose if you collide with any of the banana's.

The Goals of the game are to kill as many banana's as you can. Once you continue to kill all of the banana's you'll notice that the game speeds up.

Objects:


  • 3Hearts

  • 2Apples

  • 2Banana's

  • 1Sour Cherry

The Apple's job is to destroy the banana's.

Friday, October 2, 2009

Assignment 3

What is the theme of your game, the purpose and method of winning or losing the game?

  • Theme: Super Heroes !!
  • Win: Left clicking on SuperMan & WonderWoman (10pts)
  • Loss: Left clicking on AquaMan (-1opts)

Within the game, what goals should be accomplished? How does the player advance to the nextlevel, acquire new skills, or improve in the game? What challenges will the player faced whentrying to accomplish these goals?
  • 1.Try to get as many points as possible, by left clicking the correct Super Hero.
  • 2.There is no 2nd level in my game.
  • 3.Once you get the hang of the left clicking, you'll be just fine.
  • 4. It will get faster and faster as you left click them, so you've got 2 keep up.

Make a list of all the possible Objects, Events, and Actions for the Ball Game.

Objects: AquaMan,SuperMan,WonderWoman, & SpiderMan is the wall.

Events:They all fly in random positions

Actions:AquaMan loses points...The other objects gain your points

Wednesday, September 23, 2009

Assignment 2






Title: Love vs. Money














Number of Players: 2 or More
















Relationships Between The Players: 1 against ALL(No Teams)








Objective: The goal is to show as much "affection" & love towards your opponents as you can !!





Rules: You have to get as many "love" points as possible. Some of the cards may trick you & end up "money" cards. Then, you're in a dilemma you've gotta choose "Love vs. Money"




Sequencing: You start in Germany then, you travel to Russia, & the game should end in France, if you make it to France, then you have completed the game !! Congrats !!




Background Info: World War I began on July 28, 1914, when Austria-Hungary declared war on Serbia. This seemingly small conflict between two countries spread rapidly: soon, Germany, Russia, Great Britain, and France were all drawn into the war, largely because they were involved in treaties that obligated them to defend certain other nations. Western and eastern fronts quickly opened along the borders of Germany and Austria-Hungary.





Thursday, September 17, 2009

Assignment One

The "Understanding Games 1-4" was very interesting, @ 1st the games were boring & lifeless but on about Game 3 it became fun. I thought I wasn't gonna enjoy playing the games but they proved me totally wrong. My favorite games were the "Tag" game, & the "Space Invaders" game. Some of the games were brain teasers & made me think but I really liked the challenge, so it wasn't a problem. The characters were a little on the boring side, they had no special effects or anything.
In the "Tag" game one of the characters was a girl, and the other 3 were boys, I think that there should have been more female figures throughout the games. I did like the fact that all of the games had some kind of purpose, and was competitive. I will actually use some of there techniques from the games, because I liked most of them. All of the games had there own special purpose & meaning.