Step 1: Download all of your sprite sheets you want to use for the game from google or yahoo.
Step 2: Copy and paste all of the sprite sheets to microsoft publisher.
Step 3: Use the crop tool to cut out all of pictues you are going to use in your game.
Step 4: Click the transparent button to get rid of the background if it is in color.
Step 5: Then you right click all of the pictures and save as picture in your selected folder.
Step 6: Go to Gamemaker and add a new sprite and click add sprite and then select your standing still picture.
Step 7: Once you load it as a sprite go to edit sprite and click the file with the + sign on it to add more sprites to it.
Step 8: Then you press Ctrl + c(which means COPY)
Step 9:You MUST assure that your sprite is transparent, if not it will have a colored background.
Step 10:Then you load the sprite as an object, give it actions. And create a background to use in the room you are required to make on by the way.
Step 11: Make sure that your object is given the actions of jumping and bouncing off solid objects.
Step 12:Make a sprite for the platform by going to load sprite, then edit sprite leave the settings as is, you may select a different color.
Step 13: Then you create it as an object, make sure that it's visible as well as solid.
Step 14:Give your platforms the actions: bounce against solid objects, collision with the main sprite.
Step 15:Set your main sprites vertical speed to 0, and it is not relative.
Step 16:Create an enemy sprite, make sure it actually looks like an enemy to make the game interesting.
Step 17:Then create an object for the enemy sprite.
Step 18:Be sure that the enemy sprite doesn't have ANY actions, it's to be a distraction without any motions.
Step 19:Check over your objects and their actions then you place them into your room.
Step 20: Click save as an executable then you are ready to play.!
Tuesday, January 12, 2010
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